I had to take down the installation for this weekend's ECM concert, but I can get back to work on Sunday. Starting on Sunday, I will install a stronger light and set up the second camera for the vertical axis. From there I'll scale up to build my second wall and elaborate the sound design.
Class blog for PAT 452/552 – Interactive Media Design II – Department of Performing Arts Technology
Friday, April 15, 2016
Working Demo
For this week I put together a working demo that successfully maps gestures performed on my spandex wall to a filter of ambient noise in MaxMSP. Getting to this point required figuring out the right interaction fabric so that a user could push into it without touching the wall, setting up a provisional lighting and camera set-up, and setting up white walls behind the fabric for contrast. It also took me a while to navigate Jaime Oliver's patch and successfully route the data to MaxMSP via a network port. Here is a video documenting the progress so far, with a simple right to left gesture mapped on to a bandpass filter of some cafe noise:
I had to take down the installation for this weekend's ECM concert, but I can get back to work on Sunday. Starting on Sunday, I will install a stronger light and set up the second camera for the vertical axis. From there I'll scale up to build my second wall and elaborate the sound design.
I had to take down the installation for this weekend's ECM concert, but I can get back to work on Sunday. Starting on Sunday, I will install a stronger light and set up the second camera for the vertical axis. From there I'll scale up to build my second wall and elaborate the sound design.
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